As MOBSoft continues its mission to bring understandable gamification to companies, we run into a large number of clients who are very, very confused about what it all means. This…
Author: Bjorn Furuknap
LFG: Why Your Game Idea is Important But Not As Much As You Think
One thing that surprises me in the indie game community me is how often people are looking for groups. What surprises me even more is how many people seem not…
What Programming Language Should You Learn for Game Development?
After doing software development for more than 30 years, the one question I hear most frequently is “What programming language is best for X, Y, or Z?” This is especially…
Four Lessons That 30+ Years of Software Development Has Taught Me About Building Games
I recently left a long career doing corporate and business software development. In fact, I’ve written software professionally for over 20 years now. I actually wrote my first game around the…